Info Panel + optims
Raven Company » Devlog
Added a more detailed info panel to further understand each unit's unique behaviours:
Additional changes and optimisations:
- Reduced the number of raycasts and navmesh calculations by at least 80%
- Toggle water reflections On/Off
- Summoned creatures and converted units will not be saved for your next game
- Quest popup takes gamepad Accept/Cancel inputs
- Tooltips no longer get cut off by the edge of the screen
- Squad formation button imagery and wording
- Piers! They are useless, but they are there
Raven Company
Procedural third-person squad-based RPG
Status | In development |
Author | frost914 |
Genre | Role Playing, Adventure |
Tags | Action-Adventure, hardcore, Open World, Procedural Generation, Real time strategy, Retro, Third Person, War |
Languages | English |
More posts
- Geomancer + other stuff6 days ago
- The Scholar14 days ago
- Fixes, improvements and new stuff16 days ago
- Town Vendors38 days ago
- Cliffs!53 days ago
- Progress Save60 days ago
- New Name + tweaks64 days ago
- Unexplained stuff68 days ago
- New Class + Enemy74 days ago
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