Latest Changes
Raven Company ยป Devlog
Bit of a slow week, fixing and tweaking bothersome things:
Improvements:
- ๐ Added zoom and perspective on the Minimap
- โจ Added casting animations on units when and where possible
- All sprites are ripped from old Final Fantasy + Dungeon Quest games, and some of them didn't have casting sprites in all 4 directions
- ๐ Bobbing animation on bosses, and popping marbles
- ๐ Added a slight color hue shift based on your world position
Bugfixes:
- ๐ Bull monsters would not quit attacking your guys if charmed by a Beastmaster
- ๐ช AoE buffs from Druids and debuffs from Cultists fix - they were OP when stacked
- ๐ญ Removed an error spam (hence reducing FPS) on shape-shifting units (Skinwalker)
Analytics Tracking
- ๐ Added Analytics Tracking to the game so I can better balance things and identify blockers and bugs
- Note: You can opt-out of it by pressing alt-A; a tiny ๐ icon will appear in the lower-right corner
Raven Company
Procedural third-person squad-based RPG
Status | In development |
Author | frost914 |
Genre | Role Playing, Adventure |
Tags | Action-Adventure, hardcore, Open World, Procedural Generation, Real time strategy, Retro, Third Person, War |
Languages | English |
More posts
- The Witch88 days ago
- Tiny Optimisations + Nice Castles97 days ago
- Summoners & DragoonsJul 07, 2024
- Story ModeJun 26, 2024
- New Units + ImprovementsMay 15, 2024
- Geomancer + other stuffMay 03, 2024
- The ScholarApr 24, 2024
- Fixes, improvements and new stuffApr 22, 2024
- Town VendorsApr 01, 2024
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