New Classes, fixes and gameloop


Added a couple playable classes:

  • Rover - Ranged/tank hybrid, throws poisoned darts from afar but engages in melée combat. Can set up a CAMP to skip night-time and heal the party.
  • Archon - Ranged magic missiles fighter, can RESURRECT one defeated ally every 2 minutes.
  • Skinwalker - Cursed melée fighter that turns into a terrifying creature at night.

 

Added a few fixes and improvements:

  • Full gameloop: all 11 Elemental crystals can be found
  • The squad can be moved sideways with the Z and C keys
  • Fixed some cases where landmarks could be spawned on a mountainside
  • Some units may scatter targeting towards multiple targets instead of all focusing on the same one
  • Redid the Scavenger's loot magnet, which was breaking if he got knocked back

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