New Classes, fixes and gameloop
Raven Company » Devlog
Added a couple playable classes:
- Rover - Ranged/tank hybrid, throws poisoned darts from afar but engages in melée combat. Can set up a CAMP to skip night-time and heal the party.
- Archon - Ranged magic missiles fighter, can RESURRECT one defeated ally every 2 minutes.
- Skinwalker - Cursed melée fighter that turns into a terrifying creature at night.
Added a few fixes and improvements:
- Full gameloop: all 11 Elemental crystals can be found
- The squad can be moved sideways with the Z and C keys
- Fixed some cases where landmarks could be spawned on a mountainside
- Some units may scatter targeting towards multiple targets instead of all focusing on the same one
- Redid the Scavenger's loot magnet, which was breaking if he got knocked back
Raven Company
Procedural third-person squad-based RPG
Status | In development |
Author | frost914 |
Genre | Role Playing, Adventure |
Tags | Action-Adventure, hardcore, Open World, Procedural Generation, Real time strategy, Retro, Third Person, War |
Languages | English |
More posts
- The Witch88 days ago
- Tiny Optimisations + Nice Castles97 days ago
- Summoners & DragoonsJul 07, 2024
- Story ModeJun 26, 2024
- Latest ChangesMay 24, 2024
- New Units + ImprovementsMay 15, 2024
- Geomancer + other stuffMay 03, 2024
- The ScholarApr 24, 2024
- Fixes, improvements and new stuffApr 22, 2024
- Town VendorsApr 01, 2024
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