Weekend bugfixes and updates


  • Bug: Instantly completed quests remove required items from your inventory properly
  • Clutter altitude bias: Forests more likely to spawn in lower altitude; rocks more likely to spawn in higher altitude
  • Navigation Banner: Each squad has a banner to identify its alignment - Player (black), Neutral (white) and Enemies (blue)
    • Should make it easier for the player to navigate - the squad always goes to the banner when done fighting
    • The player can force regroup to the Banner at all times by holding down the spacebar
  • Necromancers with Scavengers in their armies, who will steal your loot
  • Magic beams bounce off Spellbreakers' invisible anti-magic wall
  • Added Grapplers and Ghouls, which can knock their enemies back with each melée attack
  • Fixed rain particles

Comments

Log in with itch.io to leave a comment.

cool