Player Shading
Hockey Legends » Devlog
Made a few additional improvements over the weekend:
- Added a little shading to the player models. I know absolutely nothing about shaders in Unity, but turns out adding a material to the player model using one of Unity's build-in shaders (Particles/Standard Surface/Modulate) does the trick! No idea why
- The puck should be at the end of the player's stick instead of floating randomly next to them
- Passes have a 30% chance of being intercepted by other teams' players; used to be 100% and very annoying
Hockey Legends
Old time 5-vs-5 hockey with full season simulation and versus play
Status | Released |
Author | Anvil Tree Games |
Genre | Sports, Simulation |
Tags | 16-bit, 3D, Casual, hockey, Retro, solodev, Unity, wholesome |
Languages | English |
Accessibility | High-contrast |
More posts
- Player Metrics Editor4 days ago
- Rusty and crusty11 days ago
- 2D to 3DMay 14, 2023
- Player model, rig and animation WIPMay 10, 2023
- Going 3DApr 28, 2023
- Performance optimisation (accidental)Apr 08, 2023
- 32-Team SeasonsMar 16, 2023
- Hockey Legends player statsJan 24, 2023
- Onward to new things!Sep 29, 2022
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